Skratch Attach

Pad modes overview

Skratch Attach has five primary pad modes per deck, each with a secondary mode behind it. You can switch modes from the hardware mode buttons or the on-screen pad mode bar — and the two don't have to match (see below).

The five modes — and what the buttons say

Important: the mode names printed on the Rane One come from its Serato heritage and are not the Skratch Attach mode names. This table is the decoder ring:

Skratch Attach modeRane One button saysWhat it does
Live LooperHOT CUE (1st button)Record loops from the decks in real time — full guide
Loop PlayerSAVED LOOP (2nd button)Play loop files from disk, tempo-matched, 8 pads × 4 banks
Platter PlayROLL (3rd button)Melodic scratching — pads play musical notes by driving the platter motor
SamplerSAMPLER (4th button)One-shot samples, 8 pads × 4 banks, capture & CHOP
Pad FXSTEMS (5th button)Per-pad performance effects: brake, backspin, echo, stutter and more

Everywhere else in these docs we use the Skratch Attach name, with the printed label alongside when you need to find the physical button.

Secondary modes: press the mode button again

Pressing the mode button of the currently active mode switches to its secondary mode:

PrimaryPress again for
Live LooperUser Mode
Loop PlayerSkratchPads — DVS-controlled scratch samples
Platter PlayUser Mode
SamplerStems — Acapella / Melody / Bass / Drums isolation
Pad FXUser Mode

The on-screen pad mode bar shows the secondary as an outlined/relabeled button while it's active.

On-screen pads can run a different mode than the hardware

Tap a mode on the on-screen pad mode bar and only the on-screen pads switch — your hardware pads keep their current mode. That means you can, for example, keep scratching with SkratchPads on the hardware while recording loops with the on-screen Live Looper pads.

To bring them back in sync, select the same mode on both, or use the hardware mode buttons (which always drive the hardware pads).

Shift + on-screen pad shortcuts

ModeShift + pad does
Live LooperClear that pad's loop
Loop PlayerHold to open the loop file browser
SamplerHold to open the sample file browser
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